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Unreal Engine: Cliff and Rock Shader with Tileable Textures Information
Learn how to create a game-ready shader for use with rock meshes inside of Unreal Engine. With a full breakdown and follow-along style tutorial, create your own shader to use in games and personal projects. Follow along in real-time with full explanations to help understand how the shader is being put together. This tutorial is created using Unreal 4.27, but all information is still applicable for use in Unreal Engine 5.
Skill Level:
This tutorial can be used at any skill level, but assumes a basic understanding of 3D content creation and how to navigate software. The techniques discussed in this tutorial are used in many studios throughout the games industry and can be useful at any skill level.
This tutorial covers:
– Setting up base materials in Unreal Engine
– Object scaling
– How to use tileable textures for large assets
– Blending between multiple materials using masks
– Setting up a flexible and user-friendly shader
– Practical use of Material Functions inside of Unreal
– Creating and packing masks in Substance Painter
Software used:
– Unreal Engine 4 (4.27)
– Photoshop
– Substance Painter
– Quixel Bridge
(Although the software above in some cases requires purchasing, all the instructions in this video can be achieved with free software. Channel packing (in Photoshop and Substance Painter can be achieved with gimp and Quixel bridge, and asset masking can be created with Quixel Mixer)
Who this course is for:
- Beginner and Intermediate games developers looking to set up efficient and performant shaders for their Unreal Engine project
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Unreal Engine: Cliff and Rock Shader with Tileable Textures Demo & Download
It is highly suggested that anybody considering watch Unreal Engine: Cliff and Rock Shader with Tileable Textures first see the detailed demonstration of the project available online. If you would want to check out the whole course before learn, you may do so by clicking the “Information” button below. Tasks might benefit from using this course to experiment with how their outlines.
Udemy – Unreal Engine: Cliff and Rock Shader with Tileable Textures | Size: 2.26 GB
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The Unreal Engine: Cliff and Rock Shader with Tileable Textures course was obtained from a free source and is not hosted on the VFXDownload website. We can safely say that Udemy – Unreal Engine: Cliff and Rock Shader with Tileable Textures is not our responsibility. Use this file whatever you like for your own purposes. Downloading copyrighted material is illegal, and all the files here are only for educational uses. Developers/creator/maker made it with difficulty. We request you to buy a genuine version from information button.